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Day of defeat steam charts
Day of defeat steam charts





day of defeat steam charts

One close look at the site, and it isn’t too farfetched that it has sunken from 28,145 players to 837 active players as of November 14th. The “rumor” aspect is rather bizarre, as anyone can publicly access Steam’s ongoing analysis via Steam Charts, which is most likely the source of this claim. Every promised update has also gotten delayed due to the bugs during release. The game has hit a brick wall with its content. Of course, it makes sense that the player base dwindled. Once you look closer into articles, it is clear that what is discussed turns out to be the PC player base, which does not include the other launch platforms. Surprisingly, most covering this claim do not repeat this aspect but have moved forward with the statement that this is a definite loss. They, however, point to these claims being only “reportedly” a showcase of the game’s player loss.

day of defeat steam charts

You’ll see a variety of outlets sharing that same headline based on an article by Gamebyte.

day of defeat steam charts

So, this is the most current issue that is surrounding the game. It felt like we are only seeing a very small part of the picture, so hope you will join me in this journey. I like the game quite a bit, so I wanted to dig a little deeper and dive into the rabbit hole to see what these claims building upon. It shouldn’t have been this way, we can all agree on this point, but we also can’t change it now. I am not here to defend what has happened. Avengers became a popular punching bag, as it was an easy target just going by the build-up alone before players even could try it out. The game was already fighting a steep uphill battle, which was exasperated by the buggy Beta and launch. Not just that, they started piling exclusivity partnerships that just tainted what goodwill was left. Shortly after, Sony goes out of its way to ensure that people will hate the corporate side when they announced Spider-Man would be an exclusive character. The reveal of it being a Games-as-a-Service concept just added fuel to the fire. Initially, people hated the designs, which seemed inspired by the Marvel Cinematic Universe actors but just off enough to create a weird juxtaposition. The game is suffering from terrible PR since its first reveal. So, I’ve been seeing a lot of coverage surrounding Marvel’s Avengers dwindling player count.







Day of defeat steam charts